Vios Terra: Introduction
In a world called Vios Terra, there exists four main continents that float across the sky by the power of a special gem hidden within the depths of each continent's core. If one were to obtain all four of these gems, they would be granted the power needed to conquer all of Vios Terra. Military alliances have been formed between the different continents, splitting between two different factions that have declared war on each other. Swear your allegiance to either one of these factions and train your soldier, control the elements, and embark on a conquest across the skies.
Hundreds of years ago, Vios Terra was once a large, vast, and flourishing land. The elements existed in harmony until greed and power tainted the land. The power hungry sought out the legendary gems that kept the land together. It was said that whomever can obtain all four gems may be granted with any wish, and thus with this driving force for corrupt motives, a world war broke loose. With Vios Terra ablaze and in shambles, God was angered by his peoples' selfishness and greed, thus shattering the land into different continents and isolating the four. In addition, temples that lead into the core of each continent were created to house each gem and powerful guardians were stationed to protect the gems from ever falling into the wrong hands.
The two opposing forces in the war, Light and Dark, were cast out furthest into opposite polarities, north and south. They are completely isolated and hidden beneath large masses of clouds with a thick barrier to keep anyone from entering or leaving. In the temple of Light, there exists an alter where you must place the gems in order to have your wish granted while in the Dark lands, all of the old world war technology has been banished. It has been said that this old technology holds unimaginable power.
The Light continent floats up at the very top of the world. Ways beneath the Light lies all four main continents. Air to the north, Earth to the south, Fire to the west, and Water to the east. In between these continents is a man-made land mass that floats using artificial air crystals that mimic the power of Air's core gem. This land is neutral territory for commerce. From down below, under a black mass of fog and smoke exists the Dark land. The four continents are unaware that Light and Dark exists; to the people, these lands are only of old folklore.
Due to the nature of the elements and how prevalent they rule over their respective islands, some humans are born with the power of their native country. These adepts can be cultivated and manipulated into powerful mages, and for those who are born without, many kinds of weapons and tools have been created to harvest such energy.
The New War
After the world war and split of the continents, there came a much needed period of recovery. In that time, the people rebuilt all that was lost in the war. New technology was made in an effort to improve world relations, but with the continents unwilling to let in foreigners, the Isle of Commerce was created as a link between the lands.
However, history is always bound to repeat itself and as technology advanced once more, the thirst for power grew with it. Soon, throngs of people sought out the power of the gems again. From the rising tension, two factions emerged. Quasers, those who sought out the gems for power, and the Erius Knights, dragonriders who opposed the recklessness of the Quasers. Each have their own causes and goals and anyone who believes in their principles and ideals can join either faction.